Although I have experience creating all kinds of 3d models, my biggest passion is for character and creature art. I have a broad range, and can create photo-realistic art, as well as stylized art. I also have advanced to expert level proficiency in most of the current software and techniques for both game and film modeling pipelines. Since 2011, I have had the pleasure of working at some of the biggest studios in the industry, including Sony and Activision/Blizzard. I am currently working as a freelance 3d artist in the Bay Area. If you have any questions, comments, or work inquiries feel free to send me an email.