Death Knight

This was a fun experiment, which was more of a super-speed-sculpt than anything. I wanted to see if I could make something cool, get it textured, and render it to make something half-way decent in the fastest amount of time possible (which can really come in handy). This took about 2-3 hours to sculpt in zbrush, and another 2-3 to get it UV’d, textured, and rendered. I used Substance Painter for the texturing and Marmoset Toolbag 2 for the realtime renders.

Concept is by Maxime Ponslet

 

 

death, knight, evil, armor, fantasy, art, 3d, concept, zbrush, substance, painter, pbr, realtime, game, model, speed, sculpt, marmoset, toolbag, 2

death, knight, evil, armor, fantasy, art, 3d, concept, zbrush, substance, painter, pbr, realtime, game, model, speed, sculpt, marmoset, toolbag, 2

death, knight, evil, armor, fantasy, art, 3d, concept, zbrush, substance, painter, pbr, realtime, game, model, speed, sculpt, marmoset, toolbag, 2

death, knight, evil, armor, fantasy, art, 3d, concept, zbrush, substance, painter, pbr, realtime, game, model, speed, sculpt, marmoset, toolbag, 2

 

 



Comments are closed.